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Tag Archives: digital landscape
Digital Landscape
PImage man; int value = 0; float r; float g; float b; float a; void setup() { size(600, 600); background(0); man = loadImage (“forest copy.jpg”); image(man, 0, 140); } void draw() { r = random(255); g = random(255); b = … Continue reading
Posted in Time Based
Tagged code, digital landscape, interactive authoring, processor
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